Metroid Prime: Federation Force’s greatest crime was its name. But it is quite a bit of fun and players might find themselves sinking more time into this mode than the campaign itself. With a very simple ranking system, Blast Ball is more of a diversion than a complete experience of its own. Players can take a more methodical approach, though sometimes it all comes down to luck in the end. It’s not as fast or as skill based as Rocket League, from which it feels like it drew inspiration, even if it didn’t really. Still, taking things in small chunks and playing off and on should prevent this and keep things feeling fresh.īlast Ball was a surprisingly fun little addition to the game, and has already become a bit of a favorite for me. Missions can have some interesting spots to them, but the gameplay does become a bit rote later on.
However, the core of the experience rarely changes, with only optional mods to your armor really offering any sort of alteration to your abilities. Once you have your group and take on the missions you’ll probably have some decent fun. It also pretty much disqualifies you from even attempting some of the optional objectives, especially the time based ones which were obviously balanced for more than one player.īut let’s say you have some friends to play with, either online (which greatly limits your communication abilities), or locally. By yourself though you just end up spamming the attack button, or finishing objectives one at a time, causing a feeling of repetition to set in. Too many enemies and too many objectives start to pile up, and you see that having extra players would make this breaze by without a problem. However, even with the aforementioned faults in the default control method, the analog nub just doesn’t suffice, and most players will stick with the gyroscopic motion. Using the analog nub as a second control stick you can move and aim like a regular first-person shooter. Even with it off, it can be a bit annoying to go through, and you’ll usually just wish for a more standard method of control. This is available, but only to those with a New Nintendo 3DS. Of course, this does all sorts of nasty stuff if you have the 3D feature turned on. Most of the time you can just hold L to lock on, but if you need to do some extra exploration, you’ll need to tilt and tip your 3DS around to find what you’re looking for.
For most players they are stuck with option A, which uses the 3DS’s gyroscope for its free aiming mode. The gameplay in between is pretty standard for the Metroid Prime series, putting you into first person and letting you lock onto enemies to fire blasts of energy at them.Ĭontrolling your character will likely be a hot topic of discussions for this game, as there are two methods available and neither is particularly ideal. Missions are mostly kept on the short side, with up to four players jumping in, accomplishing their main goal and some optional side missions, then bugging out. The environments found on each are quite different, which also makes the enemies and challenges the players face feel unique. Players team up and take on a collection of missions that are spread across the three available worlds.